If we have any techies out there, I dug up a little info on the Simple Ratings System algorithm. It is indeed a very
simple and elegant way to factor in the two main ingredients to a sports ranking system which are 1, how you play,
and 2, who you play.
For example, given a league of 4 teams (a, b, c, d) with all teams playing each other (3 game schedule) and known average margins of victory (AMV) for each team, you have four equations with four unknowns to solve:
R_a = AMV_a + (1/3) (R_b + R_c + R_d)
R_b = AMV_b + (1/3) (R_a + R_c + R_d)
R_c = AMV_c + (1/3) (R_a + R_b + R_d)
R_d = AMV_d + (1/3) (R_a + R_b + R_c)
I think I read somewhere that when it comes to computing AMVs, the NCAA adjusts close wins (losses) to +7 (-7) and blowouts
to +24 (-24) but don't hold me to this.
There is an online site you can use to solve equations like this:
http://www.quickmath.com/webMathematica ... vanced.jsp
Numbers are so much fun, fun, fun. If we had a couple more in the Win column this year, they would be even more fun.
Instead, we are left with worry, worry, worry.
UPDATE: After some more research, margins of victory might not be part of the NCAA FCS puzzle. Back in 2014, the committee apparently wanted them put into the equation, but they later changed their collective minds about it. Still digging, .....